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Slac app for mac
Slac app for mac






slac app for mac
  1. #SLAC APP FOR MAC HOW TO#
  2. #SLAC APP FOR MAC DRIVER#
  3. #SLAC APP FOR MAC FULL#
  4. #SLAC APP FOR MAC CODE#
  5. #SLAC APP FOR MAC PLUS#

  • You should be thoughtful about your APIs, especially ones involving file paths.
  • You must ensure that you don’t leak Node.js modules into your API surface.
  • There are a few things that you must do in order for this approach to be secure: Since we define this API, we can set up a Security Boundary that only grants the webapp certain methods. This allows us to expose an API to the webapp side of Slack. One thing that we can do in our preload script is set a key on the window object.

    #SLAC APP FOR MAC CODE#

    However, it actually creates a separate Chromium renderer process and delegates rendering of content for its hosting renderer, similar to how the Flash plugin host framework works.īefore any navigation occurs, we get a chance to run custom code with Node.js integration enabled, called a “preload script.” This script runs before the DOM is created and before the page has an origin, but gives us access to Electron and Node.js APIs.

    slac app for mac

    Conceptually, this HTML element is similar to an iframe, in that it includes another site inline as a block element.

    #SLAC APP FOR MAC FULL#

    While we generally trust the local Slack application to run with full access to the desktop and Node.js, allowing remote content to directly access desktop features and Node.js is insecure - if someone were to Man-In-The-Middle Slack, they would have full control over user computers! To prevent this, we use a feature of Electron ported from Chrome Apps called the WebView element (unrelated to Apple’s WebView view mentioned above).

    #SLAC APP FOR MAC PLUS#

    On macOS, these renderer processes are labeled “Slack Helper ” you’ll see one for every team, plus three extra for crash reporting, the GPU, and the process that hosts the team switcher.

    slac app for mac

    #SLAC APP FOR MAC DRIVER#

    For us, this means that we can restart individual teams that crash or have other issues without affecting the rest of the app, as well as protection from GPU driver issues via a separate GPU process. The Chromium Multi-process ModelĮlectron inherits Chromium’s multi-process model - the main application as well as every Slack team that you’re signed into live in a separate process with its own memory space. Our app has migrated from a CoffeeScript application written with vanilla DOM APIs to a modern ES6 + async/await React application, and we’re currently incrementally moving our app to TypeScript. Technology Stackĭespite being the first production Electron application outside of Atom, the Slack Desktop application has been kept fairly up-to-date with regards to web technologies.

    #SLAC APP FOR MAC HOW TO#

    So, when we looked into how to modernize the Mac app, moving to a unified codebase across Mac, Windows, and Linux was an easy choice.

    slac app for mac

    It was useful for us to be able to share our app with coworkers using macOS, for things like design feedback. Since very early in the development of the Slack Electron app, we’ve had a working macOS version (albeit with many missing features). We’ve written about Electron before, but to summarize, Electron is a platform that combines the rendering engine from Chromium and the Node.js runtime and module system. Separately, when we created the Slack Windows application, we couldn’t use the existing codebase, so we decided to bet on a brand new platform called Electron. Furthermore, WebView was tied to the operating system’s version of Safari, meaning that we didn’t have many options when older versions of macOS had an issue in Safari that affected our app. New features such as HTTP/2 are only coming to Apple’s new WKWebView view, and moving to this would effectively require a complete rewrite of the application. While that served us well for a long time (including the retrofitting of multiple-team support), this architecture was starting to show its age. Originally, the Slack desktop application was written using the MacGap v1 framework, which internally used WebView to host web content inside of a native app frame. Since there isn’t much information out there about how to do this with Electron, we wanted to dive into a bit more detail about how our hybrid application works. Unlike a 100% in-box approach that some other apps take, Slack takes a hybrid approach where we ship some of the assets as part of the app, but most of the assets and code are loaded remotely. There are, of course, different ways to build desktop applications with web technologies. We built it with Electron, and, as a result, it’s faster, sports a frameless look, and has a number of behind-the-scenes improvements to make for a much better Slack experience. Today we’ve just shipped a new version of the Slack Desktop application for macOS.








    Slac app for mac